Science Experiment Presentation Outline


    We feel that a good science fair project should consist of the following:

    1. That it be an experiment; not a research project or demonstration. There should be a comparison test between two or more items or categories, or a condition being tested against a norm, or a condition that is intentionally altered for effect.
      1. We keep all the variables we can control the same expect for one which we change.
      2. Then we see what results from the change by measuring the effect it causes.
      3. Then we make a conclusion based on our measurements.
      4. If the experiment is repeated the results should be the same.
    2. Test Sophistication – we exceed what is expected for our grade level..
    3. Sample size determines the validity of a conclusion… the larger the sample size the more likely the results represent factual knowledge.
    4. Extraneous variables are those that can’t be controlled. It is important to know your extraneous variables that can affect the outcome of the experiment.
    5. A good scientist will ‘hedge their bets’ in their conclusion. They will not make a direct statement of fact; rather the phrases & terms… seems to, appears, is likely, probably… are used to suggest facts or generalities resulting from the investigation. They avoid ‘jumping to conclusions.’

The Ten Commandments of Chess (and one more)


    1. Get control of the center of the board
    2. Do not expose your king. Castle early.
    3. Try to prevent your opponent from castling.
    4. Use the knights before bishops.
    5. Avoid moving the same piece twice in a row.
    6. Connect your rooks as soon as possible.
    7. Do not block your bishops with your king or queen.
    8. Do not make too many pawn moves. Avoid doubled pawns.
    9. Avoid useless checks.
    10. Assume your opponent will make the right move and do not play for
      crude traps.
    11. You can break any of these rules when necessary.